package com.dynaBlaster.view;

import com.dynaBlaster.R;

import android.content.res.Resources;
import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.drawable.Drawable;

public class CreatureView extends BaseView {
	
	public int size;   // display size
	
	public CreatureView(GameView view){
		super(view);

		Resources r = view.getR();
		Drawable[] nsew = new Drawable[] { r.getDrawable(R.drawable.cr_2nd_lev_down),
				r.getDrawable(R.drawable.cr_2nd_lev_down), r.getDrawable(R.drawable.cr_2nd_lev_down),
				r.getDrawable(R.drawable.cr_2nd_lev_down) };
		
		loadImg(nsew);
	}
	

}
